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Playstation Move - buy or not?

Playstation Move - buy or not?

Playstation Move comes. On 15 tickets go on sale for the new motion controller from Sony, the first criticisms we have made a few days ago online. Now it is time to make the big picture. How useful, good, bad, really useful is Playstation Move? Gamereactor provides the answers with a personal guide, which is the result of a dialogue between two editor.

Martin says:

Sony has delivered with its Move motion control about the ffxiv gil - and that is actually pretty clever. Sony has copied the Wii concept with the difference that does everything a little better. Instead of infrared relies on the Sony Playstation Eye camera. The camera captures the glowing ball on the controller. And not only that, even the size of the ball is detected, and so determined its position in space. Thus, Sony simulates a 3D camera, similar to that of Kinect, the competing product from Microsoft. But just consider for a pittance in comparison. Move the controller is similar otherwise so really the Wiimote with a big button in front of the thumb and one for behind the index finger. Included are four famous even the Playstation buttons and, moreover, to achieve very good. Although I'll find that this will entice developers to only an overloaded controller.

Christian responds:Playstation Move - buy or not?


Thank you, so we are right on topic. An overloaded control is in fact the last thing you want to have to move, so it gets very confusing very quickly that is. to use the two large buttons while moving the controller in any direction, goes. But when the famous Playstation buttons come into play, it is criminal. Kung Fu Rider is the best example of this theory. If you want to complete the game successfully, you must bring about human movements combined with button combinations.

Be honest: you racing in the game down on an office chair, a sloping street. This can be as easy to make just so fun, like a stupid, small, highly entertaining casual game. But no. Up, down swing, left and right wipe in the air come forward, direct, and is now still at the same time press a button to grind on the railing that you have not met with the failed jump. This is the perfect example of how bad can be move. How well it works, however, shows Eyepet. If enough light is there.

Martin laughs:

Well, at least Eyepet now works in the dark, although you probably will not even so much of it has. It's also a bit difficult to see me at the launch party, or TV superstars. Or rather, it does not look good. Actually it is supposed to take pictures of themselves to create the avatar. Mostly to play party games but of course the evening and then recognizes the Playstation Eye camera is not much because it's too dark. How to Move the other hand, an unusual amount of light (not) work, we have witnessed at the press tour. The camera recognizes, of course nothing of the Move-controller when the sun radiates directly. And even if we recognize the outlines on the screen, the brightness of the ball is not enough for the camera.

But I think that Kinect will have the same problems. But conversely, Kinect-criticism is not justified. That few players can face the camera and a minimum distance required is basically true. But at Move play basically no more than two people at once - at the launch party anyway as only one. On the one hand, it is not practical in any case, with four people who turn up each other's heads. Secondly, the camera can see the individual controller also can. If the ball is not shining in their field of vision, bleats the console very soon. And even if Move is KInect tolerant than in terms of the distance - the moment where I want to achieve an effect with spatial depth, I must maintain a distance from the television. Am I too close in front, does not work.

Christian finds:

I believe not, is that humanity Move play a lot together side by side on camera. Rather, together with a controller that successively or together in the same sense of a common experience. Above all, families are doing that. Eyepet there is a perfect example. As hardcore gamers tend to find Eyepet yes cheesy, questionable, questionable, ridiculous or whatever else. But not interesting. Casual gamers's is different. Or children, especially younger, that is, love the little virtual pets. Betdeln shower, blow dry or aircraft paint, which they then build. This works just for children and their parents who are sitting hopefully next to it, not only for pedagogical reasons.

That is why for me Move classic family entertainment. Since it is top. Since no one is interested 15-25 milliseconds delay in the movement control. People want fun and they catch him. Currently, you should then probably make the best games that provide just that in the foreground. Who should play for anything in the world, an action shooter like Killzone Socom 3 or 4 with Move-control, I do not know. Hardcore gamers are fixed to mouse or controller, so they play faster, more accurate, deadly. In a Gran Turismo 5 could be nice, but would have to move the controller then installed in a steering wheel - and then you could alternatively take a normal steering wheel. Long story short: Move is made for casual gamers, just as did Kinect. Whether you want to interpret this as a hardcore gamer now, or not ...

Martin stirred from:

Move will not be for hardcore gamers. At least not for games in which they feel at home. But it is so that the controller provides opportunities to bring certain types of games, genre-strangers closer. A shooter for example, is to control for some simply too complicated. May be easier to move and when it is done well, even for professionals is a nice gimmick. And there are those games that work with such a controller better. Quite apart from occasional or frequent player status. But this has indeed already shown the Wii. And here I see just the big plus for Sony. Move because the Wii controls are so similar, the wheel must not be invented from scratch. There is already experience with what is good and how to make the most converts.

I'm curious what that looks like the second wave of games. Currently, at least Sony is investing quite a lot of power in Movement and the entry price is affordable. Repeated the success of EyeToy, which is safe even for hardcore gamers remain interesting. I also hope that certain childhood diseases are eliminated. For although Move Eyetoy works better than it annoying that the light ball is clearly in play for the camera must, even if only just resorted to the data of the motion sensors. Teething problems, hopefully eradicated yet.

Christian comes to:

The argument with the Wii is good and appears to be safe. But the move is bad again. Because the Wii has sold well indeed, but countless people have only bought the Wii, including Wii Sports and I type (say a little excessive) that do not even know that one for the Wii can still buy other games. What Move the gimmick would get status - and a gimmick is characterized by the fact that it is very redundant very quickly. I hope that will move beyond this point of time. Games like the Tower of simulation show Tumble, how beautiful you can use Move, with of course the question arises whether to build it better not just real towers of real blocks. Because video games are especially good if you can do something you really must not be allowed to do directly.Playstation Move - buy or not?


Martin says:

That's true. And in this generation also seems to be a formal accessory fight erupted, where each of us trying to prove that this game will be even better. That works sometimes, as the example of musical instruments and Guitar Hero or Rock Band show, but can also go bad in my pants. I remember there only to trip on the plastic skateboard from Tony Hawk Ride. Where to Move classifies as is currently difficult to estimate. The first games are entertaining, if you have no Wii. It will be exciting but, but only with titles like Little Big Planet 2, Sorcery and Virtua Tennis 4th Until then, it is after all just a gimmick - but one with some potential.

Playstation Move - buy or not?

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Playstation Move - buy or not?