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Crafting and Scavenging Extended Shotgun Mag II in Arc Raiders

If you’ve been playing Arc Raiders, you’ve probably noticed the importance of weapon modifications in getting the most out of your loadout. One such mod that many players run into is the Extended Shotgun Mag II. In this guide, I’ll break down what it does, how to use it effectively, and what most players need to know when crafting or scavenging it.

What is Extended Shotgun Mag II?

The Extended Shotgun Mag II is an uncommon weapon modification. In simple terms, it increases the ammo capacity for certain shotguns. Specifically, it works with the Il Toro and Vulcano shotguns, giving a +4 increase to magazine size.

In practice, this means you can fire more rounds before needing to reload. Most players find this helpful in scenarios where you are facing multiple enemies at close range and can’t afford frequent reloads. The boost is moderate, so it won’t completely transform your weapon, but it does smooth out your combat flow.

How Do You Get Extended Shotgun Mag II?
Crafting vs Scavenging

There are two main ways to acquire this mod: crafting and scavenging.

Crafting usually involves gathering components and a blueprint. For Extended Shotgun Mag II, you need:

Extended Shotgun Mag II Blueprint

2 × Mechanical Components

3 × Steel Springs

Access to Gunsmith 2 level

Most players prioritize crafting if they already have the blueprint because it guarantees the mod. If you don’t have the blueprint yet, you may consider options to buy Arc Raiders blueprints, though this is optional and depends on how quickly you want to unlock certain mods.

Scavenging is less predictable. When you recycle or salvage items, you can occasionally get parts like Mechanical Components or Steel Springs, which are also needed for crafting. Usually, scavenging is a slower route but helps avoid spending in-game currency if you are patient.

How Does It Affect Gameplay?

Adding the Extended Shotgun Mag II mod affects your gameplay in several practical ways:

Fewer Reloads: Most players notice smoother combat because shotguns are typically slow to reload. With +4 ammo, you can handle small groups without constantly interrupting your attacks.

Better in PvE: In general, this mod is more useful in PvE scenarios with lots of AI enemies. In PvP, the extra bullets can help, but shotguns are often one-shot weapons anyway, so the impact is situational.

Weight Considerations: The mod adds a small amount of weight (0.5), but most players don’t notice a significant change in movement or stamina.

Should You Prioritize Extended Shotgun Mag II?

Most players think of mods in terms of combat style and efficiency. Here’s how the Extended Shotgun Mag II usually fits in:

Close-Range Combat: If you spend a lot of time in close quarters, this mod is a small but reliable advantage.

Mixed Loadouts: It works well alongside damage-boosting or recoil-reducing mods because you’re already maximizing your shotgun’s efficiency.

Limited Crafting Resources: If you have enough Mechanical Components and Steel Springs, it’s usually worth making. But if you are short on parts, some players skip it for mods that increase damage or survivability instead.

How to Use It Effectively

To make the most out of Extended Shotgun Mag II, consider these practical tips based on typical player behavior:

Pair With Rapid-Fire or Damage Mods: Most players combine ammo capacity mods with damage or rate-of-fire improvements to maximize DPS.

Timing Reloads: Even with the extended mag, shotguns have slower reloads. Use the extra bullets to cover your reloads strategically, like retreating to cover while reloading.

Check Compatibility: The mod only works on Il Toro and Vulcano shotguns. Don’t try to use it on other weapons — it simply won’t fit.

Recycle Smartly: If you end up with extra mods, most players recycle them for components rather than selling them, because the salvage materials can be used to craft more mods later.

Costs and Economy Considerations

The Extended Shotgun Mag II is blueprint-locked, so you can’t craft it without unlocking the blueprint. Once crafted, the mod can be sold for 2,000 in-game currency, but most players find it more valuable to keep and use rather than sell.

In terms of materials:

Mechanical Components are sometimes scavenged from other items or purchased from in-game shops.

Steel Springs are moderately common but can be in high demand for other mods, so consider your crafting priorities.

Recycling and Salvaging

If you ever want to recycle Extended Shotgun Mag II, here’s what you get back:

1 × Mechanical Component

1 × Steel Spring

This makes it relatively easy to recover resources if you need to craft other mods. Most players use this approach when experimenting with different loadouts.

Common Mistakes to Avoid

Ignoring Blueprint Requirements: Some new players try to craft without owning the blueprint, which is not possible. Make sure you unlock or acquire the blueprint first.

Using on Wrong Weapons: This mod only works with Il Toro and Vulcano. Trying to attach it to any other shotgun will fail.

Overvaluing Ammo Mods: In general, ammo capacity is helpful but not as impactful as damage or utility mods. Most players use Extended Shotgun Mag II as a supplement, not a core mod.


The Extended Shotgun Mag II is a small but practical mod for specific shotguns in Arc Raiders. It slightly increases ammo capacity, helps in prolonged combat, and integrates smoothly into most PvE loadouts. Crafting requires a blueprint and some mechanical parts, and while scavenging is possible, it’s less reliable. Most players find it worthwhile if they already own compatible shotguns and want smoother, uninterrupted combat at close range.

Overall, think of it as a quality-of-life mod for your shotguns. Not essential, but handy for players who spend a lot of time in tight fights or want to minimize reload downtime. 2026-1-8 15:54 
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Crafting and Scavenging Extended Shotgun Mag II in Arc Raiders Anaheim